Tuesday, 15 September 2015

15/9/2015 : DAY 4

Heading:
Sub heading:
Date:
What we did:
How this contributed to our project/How it continued it:
Images:
Why we liked these images/chose these images (if research)

EMMA:






Pairs:



Satina: Thumbnails/Developments
17/09/2015
I think the 2 on the right are really working. The top one is showing the earth surrendering because it can’t take anymore rubbish. The bottom one is a common symbol (gas mask) of video game/movie/tv dystopian world brought into a real world setting. Often in these games part of your survival is to scavenge useful items from trash. So this concept could work for a scavenger hunt event using dystopia: its not just a game. This could use a real beach and vectored/illustrated trash and person, for a real life x video game motif.

We got comments on our sandcastle that perhaps the plastic bag flag enough of a hint at pollution that we don’t need to show other rubbish. The other rubbish was drawing the focus away from the central image and confusing. Cropping the image on the bottom left to the one on the right also addresses this issue.



Satina: Research Photography Props





Satina: Oriental Bay Photos
18/09/2015






These are the best of the 350 I took. These will be used mostly for backgrounds and web hub/flyer. They have been taken a little under exposed so they can be colour corrected into vibrant beach scenes without being blown out. Alternatively they can be used for a dystopian theme by overlaying a grey tone and will look more natural.

Satina: Gaming Interfaces Mood Board

Satina: Hand Iterations


Satina: Mask Moodboard
19/09/2015

Satina: Gas Mask Poster Iterations






Satina: Classic Games
We were looking at what game characters we could use that are well known and could have some relevance to our messages. 

Most well known classic games
  • Tetris
  • Pac-man
  • Super Mario
  • Pong
  • Donkey kong
Shigeru Miyamoto, the creator of the 'Super Mario' and 'Legend Of Zelda' franchises, is also the creator of the red-tie-wearing great ape named Donkey Kong. He first started off as a bad guy throwing barrels at Nintendo's little red plumber, but he really grew up in Rare's 'Donkey Kong Country' series, which featured three-dimensional playable characters Donkey and Diddy Kong in a mostly 2D side-scrolling world of jungles, oceans, and more. He is one of the most iconic characters in all of gaming, and his difficult side-scrolling adventures continue to attract new fans on Nintendo's current platforms.
  • Legend of Zelda
  • Street fighter
  • Asteroids
  • Silent hill
  • Mrs. Pac-man
  • Tron
  • Sonic
Sonic, that blue anthropomorphic hedgehog who runs at supersonic speeds and curls into a spiky ball to hit people, is one of the most recognisable game characters ever created. His side-scrolling games mostly involve racing through levels, avoiding obstacles, and collecting golden power up rings. Though Sega's mascot rivaled Mario in popularity, his games in recent years have not been received well -- although he has joined Mario on a few occasions, most notably in Nintendo's 'Super Smash Bros.' franchise.
  • Centipede
  • Final fantasy
  • World of war craft
  • Grand theft auto
The 'Grand Theft Auto' series started out in 2D, and has since branched out into a huge open world, where players take on the role of a criminal. Gameplay involves stealing cars, assassinating someone, and pretty much any other criminal activity you can think of.
  • Skyrim
  • Call of duty
The first-person shooter was originally released on PC but expanded to consoles and even mobile. The games range from taking place during World War II and the Cold War, to being set in the future. Sometimes way far in the future.
  • The sims
  • Resident evil
Post-apocolyptic world where a zombie
  • Need for speed
  • Fallout 3
It is set in a Post-atomic bomb blast world that has left everything in ruins. The scenery is a wasteland of broken down buildings, discarded bottles, cars and other junk. There are tool boxes, mailboxes, metal boxes, crates etc  that you have to scavenge through in order to find weapons/armour/food/drink/chemicals anything you use or sell maintain weapons, armour and health. You have to complete quests to progress through the story.
  • Tekken
Fighting game. Vs screens. Health bars. Character select screens.
  • Soulcalibur
Fighting game. Vs screens. Health bars. Character select screens.
  • Little big planet
You play as customisable little sack people. This is really targeted at children
  • Kingdom hearts
A Disney game where you fly from world to world in a gummi ship fighting shadows/the darkness.
  • The last of us
In Naughty Dog's adventure/survival horror game, you play as Joel, a man who is forced to survive a zombie apocalypse that claims many of his loved ones. You are charged with smuggling a teenage girl named Ellie, who is immune to the virus that turns people into zombies, to a group of rebels fighting the quarantine zone authorities that want to kill her. It's a stunning tale with several twists and turns, but it's beautiful throughout and the plot makes it feel like you're in a movie. In fact, the game will soon be a movie, to be produced by Sam Raimi.
  • Assasins creed
  • Portal
  • Halo
In 2001, Bungie redefined the first-person shooter with the original 'Halo,' which let characters play as the super soldier marine known as Master Chief as he took on a religious alien alliance known as the Covenant. In the original games, the Covenant is trying to activate Halo, a planet-sized ring created to destroy all sentient life in the universe, and you as Master Chief are trying to stop them.
  • Bioshock
A spiritual successor to the dystopian 'System Shock' series -- and produced by former developers of that series -- the first 'BioShock' game in 2007 introduced gamers to the underwater city of Rapture, learning of the city's past through exploration while defending themselves from the city's horrific denizens, the creepy Splicers, and the heavily-armoured Big Daddies. Luckily, you have tons of unique weapons and super powers at your disposal -- powers you get by either saving the human Little Sisters that accompany the Big Daddies, or harvesting their bodies for more of that superhuman juice. The decisions you make throughout the game affect how it's played, and how it all ends.

Satina: Moodboards
20/09/2015

Installation 
Plastic 
Comic/Superhero



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